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        <title>Monk — Achaea&#039;s Forums</title>
        <link>https://localforums.achaea.com/index.php?p=/</link>
        <pubDate>Wed, 08 Apr 2026 06:17:17 +0000</pubDate>
        <language>en</language>
            <description>Monk — Achaea's Forums</description>
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    <item>
        <title>Yet Another Monk Artefact</title>
        <link>https://localforums.achaea.com/index.php?p=/discussion/7778/yet-another-monk-artefact</link>
        <pubDate>Mon, 19 Sep 2022 16:44:21 +0000</pubDate>
        <category>Monk</category>
        <dc:creator>Jojoyega</dc:creator>
        <guid isPermaLink="false">7778@/index.php?p=/discussions</guid>
        <description><![CDATA[I used to play back in 2018, got up to level 70 before I had to leave. Now that I have more time and wish to return I find that I've forgotten just about everything. So I've decided to retire my previous character and roll over the credits into a new Monk. I'll have around 1k credits to play with and I never really was all that knowledgeable when it came to artefacts to begin with. I think before I had a crit pendant, a art vial, and possibly an art tattoo. Oh and some figurines I can't remember what to do with haha.<br /><br />Are there any suggestions on what I should look into upon my return? My primary focus is on bashing as I re-learn the game and get to know the new character, as PVP scares the bejesus outta me.<br /><br />Sorry if you've all grown tired of the artefact(s) question haha.]]>
        </description>
    </item>
    <item>
        <title>Monk Artifact Question</title>
        <link>https://localforums.achaea.com/index.php?p=/discussion/7746/monk-artifact-question</link>
        <pubDate>Wed, 26 Jan 2022 06:28:58 +0000</pubDate>
        <category>Monk</category>
        <dc:creator>Ogati</dc:creator>
        <guid isPermaLink="false">7746@/index.php?p=/discussions</guid>
        <description><![CDATA[<p>Greetings everyone! My girlfriend and I are getting back into the game after a long time away. She's a bit of a lurker, so I of course offered to ask this questions to those of you who would be more knowledgeable on the subject. She is looking to upgrade her already extensive set of artifacts with an eye for getting into pvp. She is a tekura-based monk, and she is already trans her class skills and avoidance.</p><p><br /></p><p>She currently has (Yes, I know it's a lot!):</p><p>level 3 crit pendant, level 3 armband, level 3 knuckles, level 3 con belt, level 3 str gauntlets, level 3 dex boots, level 2 health regen, level 2 mana regen, level 3 bracelet, level 3 health/mana sip rings, an intellect crown, an aldar talisman, lvl 3 collar, lvl 2 willpower regen, sycophantic cape, anklets of dash/celerity, and a black headband.</p><p><br /></p><p>My initial thought is that she could either look at some utility movement arties like wings, but she was considering getting some artifact tattoos or more convenience items. What do you all think?</p>]]>
        </description>
    </item>
    <item>
        <title>Monk Demonstrations</title>
        <link>https://localforums.achaea.com/index.php?p=/discussion/7640/monk-demonstrations</link>
        <pubDate>Sat, 10 Jul 2021 20:11:13 +0000</pubDate>
        <category>Monk</category>
        <dc:creator>Ibelin</dc:creator>
        <guid isPermaLink="false">7640@/index.php?p=/discussions</guid>
        <description><![CDATA[<p>Does anybody have all the demonstrations that monks go through while learning Tekura?</p>]]>
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    </item>
    <item>
        <title>Shikudo Trainer</title>
        <link>https://localforums.achaea.com/index.php?p=/discussion/7541/shikudo-trainer</link>
        <pubDate>Tue, 23 Mar 2021 04:57:43 +0000</pubDate>
        <category>Monk</category>
        <dc:creator>Indrosiril</dc:creator>
        <guid isPermaLink="false">7541@/index.php?p=/discussions</guid>
        <description><![CDATA[<p>Just a quick question, but how do one re-enter the grove to get to Yineid after you have entered it the first time and 24 hours had long passed to have forgotten what to do with the bookcase there?</p>]]>
        </description>
    </item>
    <item>
        <title>STR vs Knuckles</title>
        <link>https://localforums.achaea.com/index.php?p=/discussion/7167/str-vs-knuckles</link>
        <pubDate>Sun, 05 Apr 2020 01:07:03 +0000</pubDate>
        <category>Monk</category>
        <dc:creator>Aliandor</dc:creator>
        <guid isPermaLink="false">7167@/index.php?p=/discussions</guid>
        <description><![CDATA[Hey there,<br /><br />Wondering if anyone has any experience with the difference between getting level 1 strength Artifact compared to level 1 knuckles?<br /><br />Just asking in terms of raw damage increase.]]>
        </description>
    </item>
    <item>
        <title>Shikudo Limb  tracker</title>
        <link>https://localforums.achaea.com/index.php?p=/discussion/7158/shikudo-limb-tracker</link>
        <pubDate>Mon, 30 Mar 2020 01:38:54 +0000</pubDate>
        <category>Monk</category>
        <dc:creator>Malach</dc:creator>
        <guid isPermaLink="false">7158@/index.php?p=/discussions</guid>
        <description><![CDATA[Hey guys, this is my first post on the forums so I hope i'm doing this correctly. Anyway, I'm a Mudlet user and  recently switched from Tekura to Shikudo. I absolutely love it but one thing I can't seem to get working is a limb counter. I'm not technically savvy when it comes to Lua and i'm really struggling with it. Does anyone have a Shikudo limb tracker that they would be willing to share/sell or who could help me build one of my own? I would really appreciate any help I can get. Thanks!]]>
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        <title>Armbands</title>
        <link>https://localforums.achaea.com/index.php?p=/discussion/7127/armbands</link>
        <pubDate>Fri, 14 Feb 2020 08:50:38 +0000</pubDate>
        <category>Monk</category>
        <dc:creator>Katalyst</dc:creator>
        <guid isPermaLink="false">7127@/index.php?p=/discussions</guid>
        <description><![CDATA[Tekura seems to be a strange subject that my faction has a hard time being definite on.  I reached out and did not get the response I was looking for so I will ask here.  In regards to the artifact armband, what does it actually improve upon? Does it help with dodging? Does it help with Sweepkick? What exactly am I getting if I purchase this?<br /><br /><div>Message #5064       Sent by Makarios</div><div>2020/2/14/8:20 Sure! Tekura armbands are a boost to accuracy modifiers on your attacks.<br /><br /></div>I borrowed a set and couldn't figure how it was an improvement.  For $300 I would like to know.<br /><br /><div><br /></div>]]>
        </description>
    </item>
    <item>
        <title>class monk</title>
        <link>https://localforums.achaea.com/index.php?p=/discussion/7110/class-monk</link>
        <pubDate>Fri, 07 Feb 2020 23:29:40 +0000</pubDate>
        <category>Monk</category>
        <dc:creator>Cloudy</dc:creator>
        <guid isPermaLink="false">7110@/index.php?p=/discussions</guid>
        <description><![CDATA[hi im new to the forums but i have played for years on another character my question is what are some triggers for a monk like for guarding blocks combos anything that can help me stand my ground when it comes to pk?<br />also i just reached level 60 but it takes so many combos to even take down a gnoll in level four in manara and i cant afford to buy credits i just want to hit hard kill fast and be able to go toe to toe with another player should the situation arise i have nexus<br /><br />im a monk human tekura is at guarding and kaido is at regeneration can anyone help?<br /><br />]]>
        </description>
    </item>
    <item>
        <title>Looking for Artefact suggestion and monk armour question</title>
        <link>https://localforums.achaea.com/index.php?p=/discussion/6688/looking-for-artefact-suggestion-and-monk-armour-question</link>
        <pubDate>Mon, 18 Feb 2019 16:02:21 +0000</pubDate>
        <category>Monk</category>
        <dc:creator>Dynos</dc:creator>
        <guid isPermaLink="false">6688@/index.php?p=/discussions</guid>
        <description><![CDATA[<p>As the title&#13;
suggests- have some artefact questions and looking for some suggestions. I'm mainly&#13;
hunting right now but artefacts that benefit 1v1 as well are cool.</p>&#13;
&#13;
<p>Already have&#13;
Lvl 1 strength, health regen ring, knuckles and crit pendent (all lvl 1)- race is human (man-at-arms) @ 15 strength. I&#13;
have 1350cr and the no-brainer credit package if recommendation needs a top up.</p>&#13;
&#13;
<p>First question&#13;
is- can monks use the shield of absorption armour artefact (Aeneaous paragon)? And&#13;
if yes, is this a good next artefact and is a Rondel required or are they just to have&#13;
customization/2 paragons/no need to set paragon in new armour after decay?</p>&#13;
&#13;
<p>Beyond getting&#13;
the Armour SoA, I’m open to suggestions of what to get next- there would be 300 remaining if only&#13;
getting the Aeneous paragon. As you can see from what I've gotten already, I've followed what many suggest around here that having many lvl 1 artefacts are better than only having a couple 2/3's as those can be quite pricey for the extra +1. </p>&#13;
&#13;
<p><br /></p><p>Thanks for the help and suggestions!</p>&#13;
&#13;
<br />]]>
        </description>
    </item>
    <item>
        <title>Mind Crush</title>
        <link>https://localforums.achaea.com/index.php?p=/discussion/6627/mind-crush</link>
        <pubDate>Fri, 28 Dec 2018 18:42:01 +0000</pubDate>
        <category>Monk</category>
        <dc:creator>Rinnai</dc:creator>
        <guid isPermaLink="false">6627@/index.php?p=/discussions</guid>
        <description><![CDATA[I've seen several mentions of Tekura (I presume using the COMBO attack) compared to MIND CRUSH &amp; Shikudo. I've got to transcendent in Tekura and am a one-man murdering army now. Still, since MIND CRUSH is better than Tekura (reputedly) I want to understand how it works. If I train up Telepathy and switch to using MIND CRUSH instead of COMBO, is that expected to be a bump in damage going out? Does Telepathy have advantages to overtraining as Tekura does (improved Tekura is better accuracy)?]]>
        </description>
    </item>
    <item>
        <title>Body block, Evade block, and Hunting</title>
        <link>https://localforums.achaea.com/index.php?p=/discussion/6614/body-block-evade-block-and-hunting</link>
        <pubDate>Sat, 15 Dec 2018 19:41:36 +0000</pubDate>
        <category>Monk</category>
        <dc:creator>Rinnai</dc:creator>
        <guid isPermaLink="false">6614@/index.php?p=/discussions</guid>
        <description><![CDATA[I've been hunting now for many moons, with either or both of the blocks active for most of it, and have not seen any messages indicating they're doing anything to help me. Now, all my attacks and battlerage and multiple denizens in combat and so on can make for quite a lot of spam, but I would expect I would have seen something by now, even if just a glimmer. Do the blocks only work against Adventurers and I've been waiting my MP/Willpower keeping up blocks that aren't helping while hunting?]]>
        </description>
    </item>
    <item>
        <title>Bashing</title>
        <link>https://localforums.achaea.com/index.php?p=/discussion/6074/bashing</link>
        <pubDate>Thu, 07 Dec 2017 02:59:49 +0000</pubDate>
        <category>Monk</category>
        <dc:creator>Keninara</dc:creator>
        <guid isPermaLink="false">6074@/index.php?p=/discussions</guid>
        <description><![CDATA[Does it matter which combination of kicks and punches you use in PvE?]]>
        </description>
    </item>
    <item>
        <title>Beginning Monk</title>
        <link>https://localforums.achaea.com/index.php?p=/discussion/6466/beginning-monk</link>
        <pubDate>Sat, 28 Jul 2018 09:48:02 +0000</pubDate>
        <category>Monk</category>
        <dc:creator>Vnemdele</dc:creator>
        <guid isPermaLink="false">6466@/index.php?p=/discussions</guid>
        <description><![CDATA[Hi everybody,<br /><br />My first post disappeared so here is take 2.<br /><br />I am a starting horkval monk in Cyrene and am looking for advice - a friend suggested I ask here besides in game too.<br /><br />INTERESTS: hunting, commerce, exploring, combat. In that order.<br /><br />STATS and TRAITS: I love tekura! Should I go for strength, constitution, or a mix? Any traits I should not miss?<br /><br />SKILLS: I focus on tekura, then kaido. After, would telepathy, survival or avoidance be best? I miss a lot right now so am working on tekura. I hope to save up for no-brainer lessons then hopefully credits. I saw sometimes people trade these for in game credits, so that’s hopeful <img src="https://localforums.achaea.com/resources/emoji/smile.png" title=":)" alt=":)" height="20" /><br /><br />ARTEFACTS: after skills, what artefacts would people recommend and in what order given my interests? I heard many, knuckles, hunting pendant, health ring and many others I am trying to make sense of - I am looking for best cost-benefit of course.<br /><br />I will take whatever advice I can get on top of in game help from my friends! It is a bit difficult to find monks in game when I am online but I have at least two friends that are! Oh and I did find other similar topics but they seem very old or from much advanced starting points.<br /><br />Looking forward to meeting you all in game and here! Thank you!]]>
        </description>
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    <item>
        <title>Little Black Book of Shikudo</title>
        <link>https://localforums.achaea.com/index.php?p=/discussion/6240/little-black-book-of-shikudo</link>
        <pubDate>Thu, 22 Feb 2018 19:32:28 +0000</pubDate>
        <category>Monk</category>
        <dc:creator>Connell</dc:creator>
        <guid isPermaLink="false">6240@/index.php?p=/discussions</guid>
        <description><![CDATA[<br /><br />Some information for Shikudo monks. I'm no expert. Probably a typo or two. <br /><br /><pre spellcheck="false" tabindex="0">&lt;br&gt; -------------------------------------------------------------------------&#13;
| Move        | Spe | T | W | R | O | G | M | Limbs     | Afflictions    |&#13;
|-------------------------------------------------------------------------&#13;
| Thrust      |     | * |   |   |   |   |   | X       | None             |&#13;
| Shatter     |     | * |   |   |   |   |   | X       | Raze Shield      |&#13;
| Dart        |     |   | * |   |   |   |   | All     | just limb damage |&#13;
| Flashheel   | Kck |   | * |   | * | * |   | RL, LL  | leg break        |&#13;
| Risingkick  | Kck | * |   |   | * |   | * | H, T    | ?stun            |&#13;
| Sweep       | Dbl | * | * |   |   | * | * | X       | Prone            |&#13;
| Hiraku      |     |   | * |   |   |   |   | X       | ANO &amp; ?stuttering|&#13;
| Hiru        |     |   | * | * |   |   |   | X       | DIZ &amp; ?blackout  |&#13;
| Ruku        |     |   |   | * | * | * | * | T,RA,LA | CLU, HLT, SLI    |&#13;
| Frontkick   | Kck |   |   | * |   |   |   | LA, RA  | Prone            |&#13;
| Kuro        |     |   |   | * | * | * |   | LL, RL  | WEA, LET         |&#13;
| Livestrike  |     |   |   |   | * |   | * | X       | AST              |&#13;
| Nervestrike |     |   |   |   | * |   |   | X       | PAR              |&#13;
| Needle      |     |   |   |   |   | * |   | X       | Crush Throat     |&#13;
| Spinkick    | Kck |   |   |   |   | * |   | X       | None             |&#13;
| Jinzuku     |     |   |   |   |   |   | * | X       | ADD              |&#13;
 -------------------------------------------------------------------------&#13;
&#13;
 --------------------------------------------&#13;
| KEY                                        |&#13;
|--------------------------------------------|&#13;
| x   - Attack with no limb designation      |&#13;
| Kck - Ability is a kick                    |&#13;
| Dbl - Ability takes both arm balances      |&#13;
| T   - Tykonos Form                         |&#13;
| W   - Willow Form                          |&#13;
| R   - Rain Form                            |&#13;
| O   - Oak Form                             |&#13;
| G   - Gaital Form                          |&#13;
| M   - Maelstrom Form                       |&#13;
| ?   - Gives only if prone                  |&#13;
 ---------------------------------------------&lt;p&gt;&lt;/p&gt;</pre><p> </p><p>Changing between forms and being able to do an off-balance "free" transition at certain kata counts is pretty essential. As is not overusing a form and hitting the kata count that makes you "stumble". If you don't know your max kata count just test it, otherwise its probably 13. I kind of think it scales to something, maybe dex. Someone can correct me.</p><p></p><pre spellcheck="false" tabindex="0">Tykonos ------&gt; Willow&#13;
    Unlimited Kata, Flat Damage Resist&#13;
Willow -------&gt; Rain&#13;
    Arrow Catch, Faster Balance&#13;
Rain ---------&gt; Tykonos, Oak&#13;
    Double Your Max Kata Count, Increasing Kata Count Increases Damage&#13;
Oak ----------&gt; Willow, Gaital&#13;
    Flat Damage Increase&#13;
Gaital -------&gt; Rain, Maelstrom&#13;
    Avoids Parry lol&#13;
Maelstrom ----&gt; Oak&#13;
    Attacks build Kai, Increasing Kai Increases Damage Resistance, Crescent InstaKill</pre><p></p><p><br /></p><p>Abilities bypass rebounding. Can be suffixed with LIGHT. Not an exhaustive list of AB SHIKUDO.</p><div><p>Shikudo's (Almost) Universal Limb Hit Line</p><p>^The staff drives into the (.+) of (\w+)\.$</p><p>matches[2] is limb</p><p>matches[3] is target</p><p><br /></p><p><br /></p><p>Abilities</p><p><br /></p><p>Shatter</p><p>^Bracing your feet, you drive a twisted oaken staff towards (\w+)\.$</p><p>matches[2] - target</p><p><br /></p><p>    razes shield</p><p><br /></p><p>Thrust</p><p>^Stepping forward, you drive the end of .* into the (.+) of (\w+)\.$</p><p>matches[2] is limb</p><p>matches[3] is target</p><p><br /></p><p>^Continuing your kata, you spin .* in your hands and drive it in a sharp thrust towards the (.+) of (\w+)\.$</p><p>matches[2] is limb</p><p>matches[3] is target</p><p><br /></p><p>Risingkick head</p><p>^You drive your foot up in a rising kick at the (.+) of (\w+)\.$</p><p>^Your foot catches (\w+) under the chin, snapping her head back\.$</p><p>multimatches[1][2] is limb</p><p>multimatches[1][3], multimatches[2][2] is targets name</p><p><br /></p><p>    affliction- if target is prone it stuns</p><p><br /></p><p>Sweep</p><p>^Taking a firm hold of .* you whip it in a wide sweep at the legs of (\w+)\.$</p><p>^The staff sweeps the legs out from under (\w+) sending .* sprawling\.$</p><p>multimatches[1][2], multimatches[2][2] is targets name</p><p><br /></p><p>    affliction- prone</p><p><br /></p><p><br /></p><p>Flashheel</p><p>^Snapping your leg out to its full extent, you drive a heel into the (\w+) knee of (\w+)\.$</p><p>^You feel the satisfying crunch of bone under the impact of your heel\.$</p><p>multimatches[1][2] is WHICH leg you hit. ex: it will match RIGHT not RIGHT LEG</p><p>multimatches[1][3] is target</p><p><br /></p><p>    affliction- broken multimatches[1][2] leg</p><p><br /></p><p>Dart</p><p>^Sharply extending out your arms in front of you, you deliver a lightning-fast thrust to the (.+) of (\w+) with .*\.$</p><p>matches[2] is limb</p><p>matches[3] is targets name</p><p><br /></p><p>^Spinning on one foot you bring .* around in a lightning fast thrust at the (.+) of (\w+)\.$</p><p>matches[2] is limb</p><p>matches[3] is targets name</p><p><br /></p><p>Hiru</p><p>^Whirling .* in a tight arc, you bring the weapon around to crash into the side of the head of (\w+)\.$</p><p>^The staff connects to the side of (\w+)'s' head with a resounding crack\.$</p><p>multimatches[1][2], multimatches[2][2] is target</p><p><br /></p><p>^Snapping back into a ready stance, you whirl a twisted oaken staff in a long sweep at the head of (\w+)\.$</p><p>^The staff connects to the side of (\w+)'s head with a resounding crack\.$</p><p>multimatches[1][2], multimatches[2][2] is target</p><p><br /></p><p>    affliction- if target is prone it gives dizziness and blackout, otherwise just dizzyness</p><p><br /></p><p>Hiraku</p><p>^Bracing your back foot, you lunge forward with .* at the face of (\w+)\.$</p><p>^The staff smashes into the face of (\w+)'s with a sickening crunch\.$</p><p>multimatches[1][2], multimatches[2][2] is target</p><p><br /></p><p>    affliction- if target is prone it gives anorexia and stuttering, otherwise just anorexia</p><p><br /></p><p>Kuro</p><p>^Dropping into a lower stance, you sweep .* at the (\w+) thigh of (\w+)\.$</p><p>^The staff cracks across the (\w+) thigh of (\w+)\.$</p><p>multimatches[1][2], multimatches[2][2] is WHICH leg you hit. ex: it will match RIGHT not RIGHT LEG</p><p>multimatches[1][3], multimatches[2][3] is target</p><p><br /></p><p>^Falling back into a low crouch, you lash out with a swift strike at the left thigh of (\w+)\.$</p><p>^The staff cracks across the (\w+) thigh of (\w+)\.$</p><p>multimatches[1][2], multimatches[2][2] again, it's WHICH leg you hit</p><p>multimatches[1][3], multimatches[2][3] is targets name</p><p><br /></p><p>    affliction- Weariness and Lethargy. Server prioritizes weariness.</p><p><br /></p><p>Ruku</p><p>^You spin a full rotation, bringing .* around in a blur of motion to smash into the (.+) of (\w+)\.$</p><p>^(\w+) staggers as the staff cracks across (his|her) ribs, sweat breaking out upon (his|her) forehead\.$</p><p>multimatches[1][2] is the limb you hit</p><p>multimatches[1][3], multimatches[2][2] targets name</p><p>** this is special line for torso (ruku you pick torso|left|right)</p><p><br /></p><p>    affliction for torso hit- slickness</p><p><br /></p><p>^You spin a full rotation, bringing .* around in a blur of motion to smash into the (.+) of (\w+)\.$</p><p>^The staff connects to the (.+) with a resounding crack, the limb flopping uselessly\.$</p><p>multimatches[1][2], multimatches[2][2] is the limb</p><p>multimatches[1][3] targets name</p><p><br /></p><p>^You whip .* at (\w+) in a controlled arc, bringing its length to crack against (his|her) (.+)\.$</p><p>^The staff connects to the (.+) with a resounding crack, the limb flopping uselessly\.$</p><p>multimatches[1][2] is targets name</p><p>multimatches[1][3], multimatches[2][2] is limb</p><p><br /></p><p>    affliction- clumsiness and healthleech. Server prioritizes clumsy.</p><p><br /></p><p>Frontkick</p><p>^You lash out with a straight kick at the (\w+) shoulder of (\w+)\.$</p><p>^The instep of your foot smashes into the (\w+) underarm of (\w+), throwing .* spinning to the ground\.$</p><p>multimatches[1][2], multimatches[2][2] so this is another one that will say LEFT and not LEFT ARM</p><p>multimatches[1][3], multimatches[2][3] the target name</p><p><br /></p><p>    affliction- prone</p><p><br /></p><p>Nervestrike</p><p>^You whip .* at the side of (\w+)'s neck\.$</p><p>matches[2] is target</p><p><br /></p><p>    affliction- paralysis</p><p><br /></p><p>Livestrike</p><p>^Lunging forward, you drive the end of .* viciously into the solar plexus of (\w+)\.$</p><p>^The breath of (\w+) leaves (his|her) in an explosive gasp as the end of the staff smashes home\.$</p><p>multimatches[1][2], multimatches[2][2] is target name</p><p><br /></p><p>    affliction- asthma</p><p><br /></p><p>Needle</p><p>^With pinpoint precision, you drive .* at the throat of (\w+)\.$</p><p>^The end of the staff smashes into the exposed throat of (\w+), crushing cartilage\.$</p><p>multimatches[1][2], multimatches[2][2] is targets name<br /></p><p><br /></p><p>    affliction- crushed throat</p><p><br /></p><p>Spinkick</p><p>^Whirling around, you bring the ball of your foot smashing into the ribs of (\w+)\.$</p><p>matches[2] is target name</p><p><br /></p><p>Jinzuku</p><p>^Stepping to the side of (\w+), you drive .* at (his|her) kidneys\.$</p><p>^The end of the staff drives viciously into the kidneys of (\w+)\.$</p><p>multimatches[1][2], multimatches[2][2] is target name<br /></p><p><br /></p><p>    affliction- addiction</p></div>]]>
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    <item>
        <title>Stint monk?</title>
        <link>https://localforums.achaea.com/index.php?p=/discussion/6171/stint-monk</link>
        <pubDate>Sat, 20 Jan 2018 02:06:11 +0000</pubDate>
        <category>Monk</category>
        <dc:creator>Gror</dc:creator>
        <guid isPermaLink="false">6171@/index.php?p=/discussions</guid>
        <description><![CDATA[So i'm looking for a second class that can utilize my magi artefacts, which so far are diadem SoA and a collar. What are int monks like? What does having high int allow you to do that you couldn't by just focusing on strength, and how do these abilities and strategies work with shikudo? Not very interested in tekura at all unfortunately. Being that I have diadem, does that open up scythe as a viable strategy? Would I want to go nimble or quick witted as int monk? Nooby and possibly redundant questions, but I know literally nothing about monk. Any knowledge would be appreciated, thanks!<br />]]>
        </description>
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        <title>how do you get to judgement mountain</title>
        <link>https://localforums.achaea.com/index.php?p=/discussion/5905/how-do-you-get-to-judgement-mountain</link>
        <pubDate>Sat, 23 Sep 2017 03:58:17 +0000</pubDate>
        <category>Monk</category>
        <dc:creator>Danou</dc:creator>
        <guid isPermaLink="false">5905@/index.php?p=/discussions</guid>
        <description><![CDATA[i would like to join the monastery but don't know how]]>
        </description>
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        <title>SVOF Monk Limb Counter</title>
        <link>https://localforums.achaea.com/index.php?p=/discussion/4056/svof-monk-limb-counter</link>
        <pubDate>Sat, 19 Sep 2015 02:41:18 +0000</pubDate>
        <category>Monk</category>
        <dc:creator>Avan</dc:creator>
        <guid isPermaLink="false">4056@/index.php?p=/discussions</guid>
        <description><![CDATA[So, poking around the forums, I found SVOF and downloaded it. The Monk one, of course, 'cause Avan's a monk....<br /><br />So, I poked through the scripts/aliases/triggers and saw the limb counter, which I heard is important (prepping someone's limbs to get them ready for a BBT) but I have absolutely no clue how to work it. I tried the aliases, but nothing works.<br /><br />How do I use the limb counter on SVOF? And/Or is there a better limb counter I could obtain? For free, not going to be able to pay for anything.]]>
        </description>
    </item>
    <item>
        <title>Shikudo for a returning player?</title>
        <link>https://localforums.achaea.com/index.php?p=/discussion/5698/shikudo-for-a-returning-player</link>
        <pubDate>Thu, 01 Jun 2017 20:28:48 +0000</pubDate>
        <category>Monk</category>
        <dc:creator>Kage</dc:creator>
        <guid isPermaLink="false">5698@/index.php?p=/discussions</guid>
        <description><![CDATA[I'm coming back from a rather long hiatus, and the game has changed quite a bit. One of the new exciting things seems to be Shikudo as a replacement for Tekura, and I'm considering switching to it. I'm getting a bit of conflicting information from my forums perusal and I could use some clarity.<br /><br />Firstly, is Shikudo like the new weapon mastery specializations or not? Am I going to need to fully trans a new skill, or will my 100 lessons convert my trans Tekura into trans Shikudo?<br /><br />Next, I'm using SVOF as my mudlet system. I know it supports Tekura well, am I going to have problems with it if I switch?<br /><br />Finally, am I going to be significantly hindering my knowledge base if I switch to Shikudo? It doesn't seem like a whole lot of people use it, but the forums can be deceptive. <br /><br />I really like the idea of using a staff as flavor, but since I'm already facing a learning curve to get back up to speed I don't want to significantly hinder myself.<br /><br />Thanks!]]>
        </description>
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        <title>What skill to Trans first?</title>
        <link>https://localforums.achaea.com/index.php?p=/discussion/4964/what-skill-to-trans-first</link>
        <pubDate>Mon, 08 Aug 2016 11:07:18 +0000</pubDate>
        <category>Monk</category>
        <dc:creator>Tenzen</dc:creator>
        <guid isPermaLink="false">4964@/index.php?p=/discussions</guid>
        <description><![CDATA[Disclaimer: I come from a mud extremely similar to Achaea (balance equilibrium pvp), so don't think I'm an alt just because I catch up too quickly! I've already had one dude wondering after I, despite being only 4 days old, talked about monk combat like an expert hahaha.<br /><br />Anyway, I don't buy credits so I guess I need to focus on only Transing one skill and slowly train up the others over time by hunting and buying credits with gold and paying credits to other adventurers for that $10 no-brainer package. So should I focus on Tekura or Telepathy first? Or even Kaido?<br /><br />Tekura seems to be pretty straightforward with a small but potent group of abilities and combos, but Telepathy is really interesting with tons of abilities and various things you can do your mind locked opponent even when he/she is out of the location. Seems really fascinating!<br /><br />And Kaido has that Deliverance thing which is absolutely a big surprise for your opponent if you've managed to build up the Kaido. Something like "get 81 Kaido -&gt; run and Kai Deliverance -&gt; wait for him to attack you" and bam quite a few midbies would fall for that i'd think. Also it has various healy stuff which would help protect me pretty decently i think.<br /><br />So? Thoughts?<br /><br />Or someone could just buy me a no-brainer package, I definitely wouldn't mind!! <img src="https://localforums.achaea.com/resources/emoji/smile.png" title=":)" alt=":)" height="20" />)<br /><br /><br /><br /><br />]]>
        </description>
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        <title>Telepathy is literally just Hacking</title>
        <link>https://localforums.achaea.com/index.php?p=/discussion/5158/telepathy-is-literally-just-hacking</link>
        <pubDate>Sun, 30 Oct 2016 19:15:53 +0000</pubDate>
        <category>Monk</category>
        <dc:creator>Abhaya</dc:creator>
        <guid isPermaLink="false">5158@/index.php?p=/discussions</guid>
        <description><![CDATA[I was doing some research on the wiki into the skills of a monk, and came upon the page for telepathy.<br /><a href="http://wiki.achaea.com/Telepathy" rel="nofollow">http://wiki.achaea.com/Telepathy</a><br />I looked through the skills you could do with it, and realised something.<br />Telepathy is literally just hacking.<br /><br />Sense = Tracking IP<br />Lock = Accessing IP<br />Telesense = Antivirus<br /><br />It goes on...]]>
        </description>
    </item>
    <item>
        <title>Monk curiosity</title>
        <link>https://localforums.achaea.com/index.php?p=/discussion/4889/monk-curiosity</link>
        <pubDate>Thu, 14 Jul 2016 18:33:27 +0000</pubDate>
        <category>Monk</category>
        <dc:creator>Kalithea</dc:creator>
        <guid isPermaLink="false">4889@/index.php?p=/discussions</guid>
        <description><![CDATA[thinking about multi classing this. <br /><br />I have level1 gauntlets as well as level 1 belt as far as stats go<br /><br />Im wondering what race/spec is best suited for being decent in both worlds (as in being useful with telepathy and Kai while at same time being able to cause pain with tekura)<br /><br />Thanks!<br /><br /><br />]]>
        </description>
    </item>
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        <title>Monk Limb Counter Derivation</title>
        <link>https://localforums.achaea.com/index.php?p=/discussion/3406/monk-limb-counter-derivation</link>
        <pubDate>Tue, 24 Mar 2015 06:07:53 +0000</pubDate>
        <category>Monk</category>
        <dc:creator>Jacen</dc:creator>
        <guid isPermaLink="false">3406@/index.php?p=/discussions</guid>
        <description><![CDATA[So I've been working on getting better numbers for a monk limb counter. I've been staring at these numbers til my eyes bled, so I thought I'd crowd source it at this point to try and get more data in a more easy fashion. <br /><br />As close as I can determine the equation for unstanced HFP with no knuckles simplifies to <br /><br />d = 3/50*h + 153<br /><br />Where h is the max health of the target. This assumes that the target's limb health and max health are equal, which seems sensible to me, but can certainly be debated.<br /><br />There's about a 2.5% error here (From 500h to 11500h, the possible linear functions result in a different number of punches to break for 289 health values) We could certainly trim that number down by filling in the gaps between differing number of punches to break.<br /><br />I also started getting data on dragon and scorpion stance, and with and without level 2 knuckles, but its not nearly enough to derive a function from.<br /><br />If you're interested in helping, the dropbox link for this excel file is <a rel="nofollow" href="https://dl.dropboxusercontent.com/u/102618736/LimbCounter.xlsx" title="Link: https://dl.dropboxusercontent.com/u/102618736/LimbCounter.xlsx">https://dl.dropboxusercontent.com/u/102618736/LimbCounter.xlsx</a><br /><br />If you're willing to gather data for this project, please post it here, so at least it will be public and peer reviewed-ish. I'm concerned about getting trolled with false data, but this is a shit ton of numbers to gather, so... yeah.<br /><br />Thanks in advance!]]>
        </description>
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        <title>Support via Telepathy</title>
        <link>https://localforums.achaea.com/index.php?p=/discussion/4672/support-via-telepathy</link>
        <pubDate>Fri, 22 Apr 2016 18:53:50 +0000</pubDate>
        <category>Monk</category>
        <dc:creator>Azjopas</dc:creator>
        <guid isPermaLink="false">4672@/index.php?p=/discussions</guid>
        <description><![CDATA[So I'm a monk. I'm not quite ready to jump into a melee, and there isn't anyone around to help me build kai. What's the best way I can help in a city raid with telepathy?<br /><br />My plan when this happened yesterday was to mind lock the current party target and rotate clamp, blackout, batter. I'm wondering if there was something I could be doing that would be more useful though... Should i just be spamming strip? Or in this case (an enemy in our city) mind throw them back and forth so they're hit by totems? I'd appreciate any advice.]]>
        </description>
    </item>
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        <title>I&#39;m Probably Overthinking This</title>
        <link>https://localforums.achaea.com/index.php?p=/discussion/4106/i-039-m-probably-overthinking-this</link>
        <pubDate>Fri, 02 Oct 2015 17:56:26 +0000</pubDate>
        <category>Monk</category>
        <dc:creator>Eoka</dc:creator>
        <guid isPermaLink="false">4106@/index.php?p=/discussions</guid>
        <description><![CDATA[I have some thoughts on monk PvP combat, and my favorite fighting instructor <a href="https://localforums.achaea.com/index.php?p=/profile/Thelxiepeia" rel="nofollow">@Thelxiepeia</a> hasn't been able to talk to me for a while, so I thought I'd post this here! The document ended up being pretty long, so I wrote it in a google doc. If anyone wants to see it and doesn't have google docs, message me and I can send you a copy!<br /><br /><a rel="nofollow" href="https://docs.google.com/document/d/1F_tlLxUIkqXv7LlcSwQle46BC0gDmJrrJQpTjsctHp0/edit?usp=sharing" title="Link: https://docs.google.com/document/d/1F_tlLxUIkqXv7LlcSwQle46BC0gDmJrrJQpTjsctHp0/edit?usp=sharing">https://docs.google.com/document/d/1F_tlLxUIkqXv7LlcSwQle46BC0gDmJrrJQpTjsctHp0/edit?usp=sharing</a> <br />]]>
        </description>
    </item>
    <item>
        <title>Monk PvP help</title>
        <link>https://localforums.achaea.com/index.php?p=/discussion/2183/monk-pvp-help</link>
        <pubDate>Mon, 28 Apr 2014 18:38:01 +0000</pubDate>
        <category>Monk</category>
        <dc:creator>Udyr</dc:creator>
        <guid isPermaLink="false">2183@/index.php?p=/discussions</guid>
        <description><![CDATA[I am a tri-trans monk (resto in survival) that -loves- arena combat, but there are a few things I have trouble with.<div><br /></div><div>1. People that shield a lot. Being a troll, I don't have a lot intelligence so when people shield against me, I barely have any kaido for a choke and my mind crush doesn't do crapall damage. I haven't used Telepathy much so I'm not sure how I could effectively use anything else in 1vs1.</div><div><br /></div><div>2. Serpents. I'm pretty much venom locked before I can even prep legs. Is this because the server-side curing is bad? Or am I just going against the odd hyperspeed dirk serpents?</div><div><br /></div><div>3. Sylvans. Spammable 1k lashes that only generate 3-6 kai are very hard to heal through. <img src="https://localforums.achaea.com/resources/emoji/confused.png" title=":\" alt=":\" height="20" /> Don't get enough kai for a kaiheal, and the damage feels too heavy to survive long enough to prep.</div><div><br /></div><div>Meh. Halp. :c</div>]]>
        </description>
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        <title>Monk Artifacts</title>
        <link>https://localforums.achaea.com/index.php?p=/discussion/3873/monk-artifacts</link>
        <pubDate>Sun, 19 Jul 2015 00:29:59 +0000</pubDate>
        <category>Monk</category>
        <dc:creator>Sydyk</dc:creator>
        <guid isPermaLink="false">3873@/index.php?p=/discussions</guid>
        <description><![CDATA[I have been wondering for some time which artifacts I should look into getting next. I have asked the few monks I know and am wanting some input from others who know the class well. I currently have lvl 3 knuckles, lvl 2 health &amp; mana bracelet, and endurance/willpower regens. My stats are:15 str, 10 int, 12 dex, 14 con (not sure if this would affect stat artifacts needed at all). Any input would be greatly appreciated. Thank you]]>
        </description>
    </item>
    <item>
        <title>Monk Overhaul 4/24/2015</title>
        <link>https://localforums.achaea.com/index.php?p=/discussion/3547/monk-overhaul-4-24-2015</link>
        <pubDate>Sat, 25 Apr 2015 03:14:46 +0000</pubDate>
        <category>Monk</category>
        <dc:creator>Jacen</dc:creator>
        <guid isPermaLink="false">3547@/index.php?p=/discussions</guid>
        <description><![CDATA[Thought I would post a summary of the changes to monk and open up a place for discussion.<br /><br />TEKURA changes<br /><br /><a rel="nofollow" href="http://pastebin.com/hx73RGeQ">http://pastebin.com/hx73RGeQ</a><br />]]>
        </description>
    </item>
    <item>
        <title>Hunting questions</title>
        <link>https://localforums.achaea.com/index.php?p=/discussion/3528/hunting-questions</link>
        <pubDate>Tue, 21 Apr 2015 08:12:23 +0000</pubDate>
        <category>Monk</category>
        <dc:creator>Yario</dc:creator>
        <guid isPermaLink="false">3528@/index.php?p=/discussions</guid>
        <description><![CDATA[So my plan is to bash so that I can get dragon and I was wondering what advice everyone could give me<br />I have transed tekura and i'm level 60.<br />Is tekura combo still my best way to bash or will things from kaido/telepathy help me out if i invest the lessons? <br />Are there any arties I should think about getting to help me hunt? ]]>
        </description>
    </item>
    <item>
        <title>Traits selection?</title>
        <link>https://localforums.achaea.com/index.php?p=/discussion/3509/traits-selection</link>
        <pubDate>Thu, 16 Apr 2015 08:13:26 +0000</pubDate>
        <category>Monk</category>
        <dc:creator>Yario</dc:creator>
        <guid isPermaLink="false">3509@/index.php?p=/discussions</guid>
        <description><![CDATA[Whats  a good trait selection for hunting? I've already got ive got two spare majors and two spare minors? Is nimble good?<br /><br />]]>
        </description>
    </item>
    <item>
        <title>Tekura</title>
        <link>https://localforums.achaea.com/index.php?p=/discussion/3484/tekura</link>
        <pubDate>Wed, 08 Apr 2015 21:50:45 +0000</pubDate>
        <category>Monk</category>
        <dc:creator>Dominius</dc:creator>
        <guid isPermaLink="false">3484@/index.php?p=/discussions</guid>
        <description><![CDATA[Hello,<br /><br />I've never posted anything before, but as a German growing up in Thailand really into Thai-Boxing I was wondering if any of you guys out there who may have some sort of training are wondering if Tekura should get a workover? I'm missing elbow and knee combos, clinching and weapon use in martial arts a little, and I thought I would start a little discussion over it since I am not at all a computer whiz and do not know the depths of combat enough to work out intricate details. I was thinking something along the lines of being able to wield a knife with a punch and that doing cutting instead of blunt damage, elbows being more forceful way of a blunt attack but harder to hit as well because of the close proximity needed. Same for knees, but being able to use them subsequently if the head of my target is locked or "clinched" in my arms. Maybe we can work out a few nice things for classleads, maybe it's just me who likes kicking around as a monk, any and all ideas on this topic are welcome!]]>
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